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	<title>Comments for ALLEY LABS</title>
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	<link>http://alleylabs.wordpress.com</link>
	<description>A History of iPhone App Development in Ha Noi, Viet Nam</description>
	<lastBuildDate>Thu, 03 Dec 2009 20:14:20 +0000</lastBuildDate>
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		<title>Comment on Warp Speed by Minotaar</title>
		<link>http://alleylabs.wordpress.com/2009/05/18/warp-speed/#comment-7</link>
		<dc:creator><![CDATA[Minotaar]]></dc:creator>
		<pubDate>Sat, 03 Oct 2009 09:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://alleylabs.wordpress.com/2009/05/18/warp-speed/#comment-7</guid>
		<description><![CDATA[I love meteor blitz.  Thank you so much for making it - I play it lots.  Will you be considering a sequel with more content?  

If so, have you seen the weapons systems from the vertical shooting genre?  I think awesome weapons would really add a lot to your game - a homing missile gun, an auto-aim laser, orbiting shields, and gradius style pods that chase your ship would be awesome!  

Your usage of fire and ice weapons reminds me of Ikaruga, but I feel your cannon weapon sort of does it all and it doesnt force the player to change weapon types a lot.  If you force the player to change weapon systems more (i.e. fire does basically no damage to fire, etc) it might make it possible to add even more depth to your already wonderful game.

Thanks again!!]]></description>
		<content:encoded><![CDATA[<p>I love meteor blitz.  Thank you so much for making it &#8211; I play it lots.  Will you be considering a sequel with more content?  </p>
<p>If so, have you seen the weapons systems from the vertical shooting genre?  I think awesome weapons would really add a lot to your game &#8211; a homing missile gun, an auto-aim laser, orbiting shields, and gradius style pods that chase your ship would be awesome!  </p>
<p>Your usage of fire and ice weapons reminds me of Ikaruga, but I feel your cannon weapon sort of does it all and it doesnt force the player to change weapon types a lot.  If you force the player to change weapon systems more (i.e. fire does basically no damage to fire, etc) it might make it possible to add even more depth to your already wonderful game.</p>
<p>Thanks again!!</p>
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		<title>Comment on How To Prevent iPhone App Piracy by Boon</title>
		<link>http://alleylabs.wordpress.com/2009/05/05/how-to-prevent-iphone-app-piracy/#comment-6</link>
		<dc:creator><![CDATA[Boon]]></dc:creator>
		<pubDate>Fri, 18 Sep 2009 20:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://alleylabs.wordpress.com/?p=16#comment-6</guid>
		<description><![CDATA[Arrrr , tis&#039; won&#039;t work , we be patching yer apps and enjoying them anyways ,arrr!]]></description>
		<content:encoded><![CDATA[<p>Arrrr , tis&#8217; won&#8217;t work , we be patching yer apps and enjoying them anyways ,arrr!</p>
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